a question about making .zyms

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a question about making .zyms

Postby file 824 ph » Mon Sep 01, 2008 2:17 pm

well ive read the topic, and now im wondering, just how many animations can get packed into your zym?
by default you need 21 animations, but can you add more?
or perhaps have a starting animation
like straferight-start and straferight-continue, straferight-end
trying to think out a way to make my tank model without it coming out crappy
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Postby Mizu Kitsune » Sun May 31, 2009 7:08 am

unlimited, but only those used by the game will be used so its pointless to add extra anims unless you edit the qc.
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