The ai Frontier - My ups and downs

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby cortez » Sun Nov 16, 2008 7:41 pm

great work ai
Aneurysm 4 the win !!!!! :D
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Postby ai » Mon Nov 17, 2008 6:30 pm

Ok, the portals texturing is done unless someone has anything else to add. Shall I create normal maps? If so, I heard that some colors are inverted, which ones? So that I create it correctly. Thanks.

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Postby cortez » Mon Nov 17, 2008 6:43 pm

do want
Aneurysm 4 the win !!!!! :D
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Postby Fisume! » Mon Nov 17, 2008 6:49 pm

That's great ai!

Want want want
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Postby C.Brutail » Mon Nov 17, 2008 6:51 pm

:shock:
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Postby Shoe » Mon Nov 17, 2008 7:02 pm

It looks very nice. Is the center a shader/animated texture or just static?
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Postby Ronan » Mon Nov 17, 2008 7:37 pm

Nice portals ai. :)
ai wrote:Shall I create normal maps? If so, I heard that some colors are inverted, which ones? So that I create it correctly. Thanks.

Yes it's always appreciated. The green channel need to be inverted.
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Postby torus » Mon Nov 17, 2008 8:02 pm

Ai- It's very nice, very slick design.

1 suggestion- don't make the metal portal bit red/blue. Keep the metal border the same color, just change the portal color itself.
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Postby ai » Mon Nov 17, 2008 8:15 pm

Shoe wrote:Is the center a shader/animated texture or just static?

It's static, I have not enough experience to create animated shaders, would be awesome with some though. I have tried it once before with success but I can try it again more thorough.

Ronan wrote:The green channel need to be inverted.

Thanks.

torus wrote:1 suggestion- don't make the metal portal bit red/blue. Keep the metal border the same color, just change the portal color itself.

Sure, I can do that.
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Postby ai » Tue Nov 18, 2008 12:45 pm

Ok, I changed so the frames aren't as red/blue. They are not fully gray there's just the most tiiiny amount of red/blue on them. It's more felt than seen, I think that looks a little better than having them all gray, gives more characteristics to them IMO.
In full combat online I don't think anyone will notice a difference more than having felt it in the back of the head someplace.

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Later today I'll release the .md3's. Right now I have to go do something else :)
Cheers.
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