First of, I never had 2 flags

There only a 1 flag and a 3 flag version, there might be certain screenshots where one flag is cleverly hidden behind something. That was not on purpose if that happened
The current version I have (don't know if I have released it or not) do in fact have glows. But what I discovered is that the flags are fullbright, meaning it renders the glows pretty much useless. I will try to add gloss and see if that helps, also been playing around with normal maps without luck. Could be because I just recently found out that green should be inverted so I will try with that,
I currently have problems getting the flag animated. I'm trying to make the emblem and the two gears to spin but to no avail. The thing with this design was that the flag is 'stretched' between the holders making the flag pretty much static. But if I finally find a way to animate those three main things I'll see if animating the flag will be open for consideration.
Making models is very easy comparing to rigging them and animating them for the games specs. I can animate and rig, just having problem making sure it works ingame as well.
As for the portals, I don't really know if DP supports that, but I would think not. Think I've read something like that. However what one can do is just make an animated shader (which I probably will try later if the code has changed and I can test this on my or someone elses server). Those animated shaders are pretty much like a gif to put it in a simple explanation. Just a bunch of images compiled to make it look like it's animated. I unfortunately do not know the exact steps for it. They are written down and I've read them, just haven't had luck myself, but I also didn't try very hard. I was just merely playing around to see if I could get something to work in a quick fashion.