The ai Frontier - My ups and downs

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby MirceaKitsune » Sun Nov 23, 2008 11:53 pm

I like that green there really... think it looks very good the way it is. What I believe should be changed however is making the model less fat. Given the fact it sticks to walls, I think it would look a bit better if the model was a tiny bit more flat then it currently is. Might be wrong, just what I think :)
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Postby ai » Mon Nov 24, 2008 12:47 am

I actually tried flat portals, but I didn't go with that for several reasons, the two main was that I think it would be a bit easier to spot the portals if it weren't flat. IMO they should be easy to see, and the second reason was that I didn't want to go too far away from the previous model. That old model is even fatter than this one.
Well a third reason, is actually the most troublesome, was that if it is too flat and too close to the wall/floor/ceiling, you would see z-fighting abnormalities.
Z-fighting is when you can see for instance two objects inside each other, like two brushes you'll see this weird flickering. The portals had that problem as well but I fixed it by adjusting it a bit. The further away you were from the portals the more you could see this problem.
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Postby MirceaKitsune » Mon Nov 24, 2008 12:57 am

Yeah I didn't mean fully flat, just a bit smaller in that direction. Just had the impression that might be slightly better but yeah :)
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Postby ai » Mon Nov 24, 2008 1:21 am

Well, a fourth reason was that it looked weird, didn't look good at all :P
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Postby Alien » Mon Nov 24, 2008 5:55 am

Image
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Postby MirceaKitsune » Mon Nov 24, 2008 10:44 am

Alien wrote:Image


That looks just awesome... the glow is certainly very nice.

I'm too curious to not ask though; Is there any chance you could add some strong gloss over the portal surface itself too? So that the portal surfaces will also look very reflective using the Deluxe Gloss which would look really nice :)
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Postby ai » Mon Nov 24, 2008 10:49 am

I had gloss at first for the vortex. It reminded me of glass, I don't know if that's the approach I wanna go for. It did look cool, but odd in a way. The vortex is supposed to be something soft and cuddly kinda thing, not hard surface like glass. Must hurt to go through one then. :P
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Postby Alien » Mon Nov 24, 2008 11:57 am

Have anybody noticed the red line and why/where it points to?
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Postby ai » Mon Nov 24, 2008 12:02 pm

There's no red line for me.
Btw, I do no longer accept any input for the portals. They are now completely done. I'm not going to make any more changes. You guys had your chance to come with them when I was creating these. Too late now :)
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Postby Alien » Mon Nov 24, 2008 12:49 pm

Wth? Left below blue portal pointing to the wrongly rendered shadow going down from your portal.
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