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Maybe it reminds you of the screenshots Ivan posted a long time ago?esteel wrote:Very nice.. but that face reminds me about something. Not sure what. maybe a q4 strogg?
glennxserge wrote:yeah, bone orientation is definitely important. it's one of those fairly invisible things until you compile your zym and your characters weapons is flipped all over the place (>_<)
tZork wrote:I see a slight pause in it. a guess would be that the cycle starts and ends in the same pose (rendering that frame twice)
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