The ai Frontier - My ups and downs

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby ai » Wed Sep 16, 2009 7:39 am

Ok, I have redone the whole strafe animation. He no longer goes sideways but in fact, runs to the left (and right) much like current animations. It looks a lot better and was a lot faster to do as well (as I've reused the other run animations I've made).

A new version has been uploaded: http://ai.kurotorobert.com/nexuiz/model ... nim_b2.pk3

EDIT: For those who don't want to download and test, here's a video:
http://www.youtube.com/watch?v=-oRoXsl7ZqU
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Postby ai » Sat Sep 19, 2009 4:42 pm

Just gonna post a few pics of current texture for the Nex gun. I don't know if I will finish this or if Oblivion wants to take a crack at it. He's way better than me for sure.

ImageImage
ImageImage
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Postby toneddu2000 » Sat Sep 19, 2009 5:14 pm

It seems good. I'd like the top part( the darker one and the back) but the blueish lines seem they're too strong and make it a little "patchwork". If I were you, i'd start with a monocrome grey, with a white background at the bottom, and scratching the grey pattern it would reveal the white underneath and I think it could be a good contrast. But, It's only an opinion!
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Postby satishbhawra32 » Wed Sep 23, 2009 9:28 pm

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Postby ai » Wed Sep 23, 2009 10:34 pm

satishbhawra32 wrote:http://forums.alientrap.local/viewtopic.php?p=69640#69640

I don't understand what you want to say.
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Postby Flying Steel » Thu Sep 24, 2009 12:40 am

ai wrote:
satishbhawra32 wrote:http://forums.alientrap.local/viewtopic.php?p=69640#69640

I don't understand what you want to say.


I think he means your gun fits the "futuristic space style" he mentioned being Nexuiz' current art direction in that thread.
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