Meh, I have a dilemma here.
I scaled down the flags and in certain positions the flag won't show through walls, however the flag still pokes through the walls if the flag carrier spins/and or jumps (thinking about the Greatwall bunker). But also by scaling down the flag it's a bit harder to notice the flag-carrier. The Headhunter model is very big, actually the biggest as far as I know and he's the worst case.
But, I decided to release another beta test version. And now I ask you to download this, put it in your Nexuiz/data folder and play with these online and see what you think. I would love to have some of your thoughts on this. Can you live with the flag being so small or can you live with it poking through walls (I hate the latter myself).
Now as far as I know, Greatwall is pretty much the only map where it is a big problem, the bunker. Other maps might not have such thin walls, but I don't want to restrict mappers to a certain wall-size just because of the flags.
Your thoughts are highly appreciated.
To play online choose 'Green's' if you're in EU, to be able to see these flag models. Don't know any US servers as I never play on them.
Flag models:
http://ai.planetnexuiz.de/Models/z_aiFl ... V0.4.1.pk3
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On a totally different note, I found a cool flag bug on the Greatwall map when testing my flag models with morfar. However, we decided to switch back to the original flag models first before recording. Check them out
Flag bug: ai view:
http://www.youtube.com/watch?v=828aWqGOIcY
Flag bug: morfar view:
http://www.youtube.com/watch?v=GOKNCNiwaLc