I'm curious how some of you guys are optimizing your maps. I recently made one called "Crossfire". It's VERY simple, as it is my first map, and the frame rate I get is a pretty constant 150-170 FPS on my overclocked Core2Duo E4300/Geforce 7600GT on "High" setting at 1280x1024.
Now, I downloaded the "Meatball Grinder" (ik3dm2_nex_r1) map yesterday and it is FAR more complex than my map, plus it has much better lighting, etc. I get a pretty consistent 210-230 FPS in that map! How is that possible?
In my map, I caulked all unseen faces and did everything else I could think of to insure that it was optimized properly according to all the guides I could find. How are these maps that are far more complex getting far higher frame rates than mine? Any tips?
Joe