sev wrote:I finally finished the beta version
This is my first CTF map, and any helpful and/or positive comments are much appreciated.
It's a really pretty map.

I played a round of CTF on it this afternoon, and imo it's too large, and it has too many hiding places. It's too easy for the FC to hide. I made the same mistakes with RustVents (anybody remember that thing?). It was a fun game anyway (probably because I was the FC in hiding


The first way is to remove area 1 and one of the area 2s. Let the remaining area 2 be a bridge between the area 3s.
The other way to reduce the size is to remove area 1, both area 2s, and one of the area 3s. The remaining area 3 can then be used as a middle-ground between the bases.
In addition, you can use areas 1, 2, and 3 to make at least two separate CTF maps: One being area 1 and both area 2s in the same way they are now, with a base in both area 2s. The other by using an area 2 as a bridge between two area 3s, with a base in both 3s.
That's ideas for four different CTF maps made entirely of sections of your one CTF map.
