This is related to the ".ase models with holes" thread; is there a console command that lets the player view clipping surfaces instead of textures? That would make it easier to find the holes in the .ases.
2 GHz Mac Pro Mac OS X 10.6.2 nvidia GeForce 8800 GT
Clueless Newbie wrote:But why do I only get 2 fps (regardless of graphics settings) with this on?
I think because it draws ALL the collision brushes, which have to be processed, no matter if you can see them or not.
(Once, when I did some testing of the layout of a map with only caulk brushes, I could see ALL the collision brushes)