Working on new weapon: camping-rifle

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Postby ai » Sun Nov 02, 2008 12:49 am

take_this_cup_of_poison wrote:Div said that if I made a campingrifle ( a rifle for people to camp with) he'd include it.

That doesn't mean we should take the first best model no matter how it looks. The style still needs to fit to Nexuiz.

take_this_cup_of_poison wrote:The model is not a draft. It's no better and no worse than the HLAC and Tag Seeker models.

Actually it IS worse than both HLAC and the Seeker. At least those two models do fit the Nexuiz style (even though I agree those models aren't the best and could be improved).

take_this_cup_of_poison wrote:Pick out specific areas where you would add more polys and why.

Redo the whole model, adding detail to this would not be a good idea unless you would put so much that the whole design would change.

take_this_cup_of_poison wrote:I'm texturing tonight.

Do it ONLY if you're prepared to REDO the whole model AND texture.
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Postby take_this_cup_of_poison » Sun Nov 02, 2008 1:45 am

I am NOT going to redo the whole modle because the design is NOT going to fundamentally change. I want a camping rifle that fires tracerless ammo that has: side loading magazine and: that kind of muzzle break that it has on it.. aswell as tapering barrell

Those things aren't going to change. I'm not going to build this to please a community of players: you allready have your nex and minsta nex and endless demands. This is for those who want to camp stealthly on servers that want that... and for me to enjoy the asthetics of.

How bout you redo your flag modles. They aren't what I envision... they're what you envision... I'm not so happy with them but they are atleast flags.

The idea of cartrige loaded ammunition in a "scifi" game is antequated... thus shall this rifle be aswell.

This is ___most_definitly____ in the ball park of the HLAC modle.
(BTW: those new weapons are tons of fun, the modles do fit, they need textures though :P)

I'm tempted to say "fuck it, fuck the nexuiz commune and it's design by committie-men" but that's what you've been asking me to do for over a year or 2.

When I join a server and there is this weapon that shoots a nex beam AND a lazer... I don't complain that that comes with nexuiz. I accept that it's a nice option.
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Postby ai » Sun Nov 02, 2008 1:53 am

take_this_cup_of_poison wrote:How bout you redo your flag modles. They aren't what I envision... they're what you envision... I'm not so happy with them but they are atleast flags.

No, they are not what I envision, they are what the community, and most importantly Sev envisioned. I just took his design and made a model out of it, granted I also created another "version" which has 3 flags. But I'll be releasing both the original and my little addon.
And this design is based on the community opinion, I go with them, not what I want (for the most part).

take_this_cup_of_poison wrote:I'm tempted to say "fuck it, fuck the nexuiz commune and it's design by committie-men" but that's what you've been asking me to do for over a year or 2.

A little critique to your first model that I've seen ever and you lash out like that. What did you expect? That we'd say "Great model, it fits perfectly! I LOVE it!!!". Well I cannot say that if it isn't true.
You have no problems taking critique for your maps, maybe you should stick with that if you cannot take critique for anything else.
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Postby torus » Sun Nov 02, 2008 2:18 am

ai wrote:A little critique to your first model that I've seen ever and you lash out like that. What did you expect? That we'd say "Great model, it fits perfectly! I LOVE it!!!". Well I cannot say that if it isn't true.
You have no problems taking critique for your maps, maybe you should stick with that if you cannot take critique for anything else.


Since when does he take critique for his maps? He is utterly resistant to any exterior input whatsoever; and for this reason, most of his endevours amount to little more than masturbation.

This model is no different- it doesnt even make sense in the context of the model itself. Single shot rifle with a side magazine, and ironsights? Rifles like those are breach-loaded, and the sights are much more elegant.

Honestly, I don't have a problem with a sort of 'weapon from the distant past' intrusion into Nexuiz. In fact, I think it would be quite neat. However, this one needs quite a bit of work, and I don't think that ANOTHER SNIPER RIFLE is what Nexuiz needs (much less an antique one).
Image
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Postby take_this_cup_of_poison » Sun Nov 02, 2008 2:39 am

Uploaded new version with corrected normals.

I've tried unwrapping it... it comes out all stringy and hard to texture. What is the way you use to uvmap? I'm using this tut, but don't have the least squares option so I just us uv unwrap:
http://en.wikibooks.org/wiki/Blender_3D ... Map_Basics
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Postby take_this_cup_of_poison » Sun Nov 02, 2008 2:46 am

ai wrote:
take_this_cup_of_poison wrote:You have no problems taking critique for your maps, maybe you should stick with that if you cannot take critique for anything else.


Screw you. Don't tell me what to work on/not work on.

It's not my first model btw.
It's my 10th and it is coming out how I envisioned it.

If I listened to or followed the nexuiz community I'd be making worthless spacefloaters and posting topics such as "let's tally how many times we took a SHIT or a PISS... BEER BERR BEEERRRRJRJRJRJJRJR" which is more idioic than I've seen on any form ever (seriously... wtf?).
First to 1000 pisses winziors!!!11

Ai: make the flag of YOUR dreams.
The 3x version is more "Chronicals of Riddickish" (more dark scifi) and thus more fitting then a single flag. If you make what _you_ want then it will come out better. If you make what the community wants then every weapons will be a black pole and every flag a white + red/blue neon sign posts.... and then you'll never get a new idea in the game ever.
'
Last edited by take_this_cup_of_poison on Sun Nov 02, 2008 3:21 am, edited 1 time in total.
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Postby take_this_cup_of_poison » Sun Nov 02, 2008 2:51 am

torus wrote:
ai wrote:Honestly, I don't have a problem with a sort of 'weapon from the distant past' intrusion into Nexuiz. In fact, I think it would be quite neat. However, this one needs quite a bit of work, and I don't think that ANOTHER SNIPER RIFLE is what Nexuiz needs (much less an antique one).


Div said he'd include a camperrifle if I made one. We're not limited to 9 weaps anymore.

I figured you'd all try to discourage me.

Torus: I was mapping for nex before you came around. Who are you to deny people the option of serverswitching the nex with very-difficult-to-trace sniper rifles? Why should you or others of the commune decide what options are avaiable in the default pack or not.

And about what rifles were side loaded... unreal's one for one. It looked good. Why would you want to sideload a sniper rifle: so it can be semi-auto, quick reloadable, and NOT get in the way of the prone position.

As it stands I think a good texture and bumpmap would make this a good looking modle.
How do you make such things tho... it's more difficult than making the modle itself!

See. You're discoraging possible development. If I made this rifle work I would learn quakeC and beable to better help out those who do dev. I've allready been screwing around with making rotating doors work..

Maybe I just should say fuck it.

I think may potential devs come to the forum, go in general forum, and see "First to 1000 piss contest" etc and think "childish ingrate idiots" and never come back. Not too diffrent then the fabled "CS" community.
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Postby [-z-] » Sun Nov 02, 2008 2:56 am

torus wrote:Since when does he take critique for his maps? He is utterly resistant to any exterior input whatsoever; and for this reason, most of his endevours amount to little more than masturbation.


Says the who made Arboria. Who cares if it's pretty, that map has poor item placement and limited to no flow. You rip on other maps that have great flow because they aren't "up to your standards". I just don't see the point in critiquing it so negatively with such a patronizing attitude.

If you can help, help. If not, why put others down for THEIR endeavors. I don't feel like you respect the pace others learn at. You just want them to met your ideal expectations which are very blurry. Which I find incredibly annoying because as I've pointed out above, it's not like your maps (or otherwise contributions) are perfect.
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Postby pavlvs327 » Sun Nov 02, 2008 4:05 am

If you're going to make it powerful and tracerless, make it a projectile, as the MinstaNex already fills the powerful tracered niche. Maybe a speed near 18000 would be appropriate..

http://en.wikipedia.org/wiki/Sniper_equ ... per_bullet

As seen here, actual sniper rifle bullets travel at 33000 in/s from the muzzle, and decay to 13500 in/s at a range of 1km.
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Postby take_this_cup_of_poison » Sun Nov 02, 2008 5:08 am

pavlvs327 wrote:If you're going to make it powerful and tracerless, make it a projectile, as the MinstaNex already fills the powerful tracered niche. Maybe a speed near 18000 would be appropriate..

http://en.wikipedia.org/wiki/Sniper_equ ... per_bullet

As seen here, actual sniper rifle bullets travel at 33000 in/s from the muzzle, and decay to 13500 in/s at a range of 1km.


Good idea. That's like how infultration did things (unreal and UT mod). It would require leading etc at longer yardage, requireing more skill :D.
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