take_this_cup_of_poison wrote:ai wrote:take_this_cup_of_poison wrote:You have no problems taking critique for your maps, maybe you should stick with that if you cannot take critique for anything else.
Screw you. Don't tell me what to work on/not work on.
I'm just trying to improve your work, that's what critique is all about. Some people think that critique is bad thing said by people only to hurt the artists/creators. Really, I am trying to help. I hope you'll see that before you use the same language and manner on someone that's as not as tolerant as me, I can take this kind of behavior directed at me. Others minght not, and that will give you enemies (as I'm sure you already have some).take_this_cup_of_poison wrote:I figured you'd all try to discourage me.
Again, at least in my case I'm not trying to discourage you, I'm trying to improve your work. Sometimes it's a good thing to listen to others and take their advice. Don't let your pride in your work turn into arrogance and bad behavior.
I learned something very valuable one day from 3D Buzz: "Always be prepared to dissect your work if needed. A professional artist should always be prepared that no matter how much time he/she spent on a project and how good it looks, to have it thrown out the window, spit on and burned"
To take an example. A guy at Dice when Battlefield 2042 wasn't even out yet, one modeler made an AWESOME vehicle, I think it was included in one of the original posters. However it wasn't included in the game. This artist had spent a lot of time on this and was VERY proud of it. But then for some reason (I think it wasn't fully rigged and time was out and they had to ship the game or something) they just threw that model out of the game. That guy was crushed but he swallowed his pride in his work and continues on to do more stuff.
I know this as they personally told my class when they visited the university I was studying at. Our university was the only one who had to opportunity to see behind the scenes, deleted stuff and their workflow, was quite cool as Dice is a leading game company in Sweden.
So, to sum up. You should always be prepared to redo anything you do for whatever (good) reason, or to simply throw it out no matter how good it looks or how well it works. I go by that motto that's why I DO have pride, but not so much pride that I lash out on the people criticizing my work. In my field of work I HAVE to be able to take critique or I won't make it.
I gotta tell you, it was hard at the beginning when people criticized my work, I felt like giving up. But I'm a stubborn guy and want to prove everyone wrong so I keep improving and learn to listen and adaptI think this is one of the reasons why I'm so tolerant with people.
take_this_cup_of_poison wrote:If I listened to or followed the nexuiz community I'd be making worthless spacefloaters and posting topics such as "let's tally how many times we took a SHIT or a PISS... BEER BERR BEEERRRRJRJRJRJJRJR" which is more idioic than I've seen on any form ever (seriously... wtf?).
First to 1000 pisses winziors!!!11'
I do agree that those topics are worthless and I do not participate in such. Only the most recent one (Funny things thread) where I posted 1 post. I may have participated when those where something new, exciting and fun, but now they've been done to death IMO. I even rarely go into the Alientrap General category as I don't think anything else have been posted but in those categories.