New shotgun model

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New shotgun model

Postby Lamoot » Sun Nov 16, 2008 12:03 pm

This is the new shotgun model I'm working on. I already posted a screenshot in the "Screenshots of what you're doing" thread, but I figured it would be much better to have comment about this model concentrated in 1 thread. So here's the model:

Image

This is a very early version of the high-poly model that will later be used for the normal map of the low-poly. My main focus so far has been to get the basic silhouette/shape/feel right. I will then proceed with defining the model and adding details. Interestingly, I spent a week trying to get the basic shape done and had rather limited success. Then I took a week off 3d and managed to put this together in half an hour yesterday evening. And to answer to some of the comments from the other thread:

One suggestion, Lamoot- the handle, or the grip, is a bit boring. Maybe you could make it more grip-like? Most guns have extra detailing there, and a rounder handle.

Yp, this is planned, once I get to that part that is :)

The shotgun model looks like it has a sideways-loading drum magazine as well as pump-action supply-tube loading?

I didn't pay much attention to function, more to the form. Not sure if i can come up with an explanation of the mechanism behind it, but it probably won't be a pump-action type. The handle is meant to be fixed and I'll work on it so it will also look it's fixed.

Very nice start Lamoot, I hope you will find time and motivation to complete your model

I plan to work on it, when I have the time (depends on college and other things in my life), but the progress might be slow, can't say for sure how long it'll take. I do plan to finish this model, but in the unlikely case I don't, I'll release my work to the community so others will be able to pick up where I left. But this is highly undesirable for me, since I'd also like to put this finished piece in my future portfolio :), thus motivation is strong.

MUST BE ADDED IN NEXUIZ 2.5!!

It will be added to Nexuiz once it's done :)

And for the rest of the positive comments (not that there were any negative), thank you :) Until next time.
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Postby [-z-] » Sun Nov 16, 2008 1:13 pm

Two Words:

BOOM BABY!


I can't wait to see where you go with this, you are very talented.
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Postby Taiyo.uk » Sun Nov 16, 2008 2:59 pm

Great stuff! I think that the drum looks like it could rotate in increments after the gun is fired as a reload animation?
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Postby Lamoot » Sun Nov 16, 2008 6:37 pm

Does Nexuiz support weapon model animation so that individual parts of the model can be animated?

Then there is the question whether animation is actually needed with this model and if it fits with the final design I might have in mind (a design where the round part is not radially symmetrical, if you know what I mean)
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Postby Oblivion » Mon Nov 17, 2008 8:01 am

REALLY good work. :D

Good thing I didn't continue with my own planned shotgun model. :wink:

Asymmetry on the ammo cylinder can be done in texture imo. :)
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Postby Alien » Mon Nov 17, 2008 9:50 am

Lamoot wrote:Does Nexuiz support weapon model animation so that individual parts of the model can be animated?


Now how I understand everything is that darkplaces supports:

segmented md3 and it's own segmented format dpm
nonsegmented md3 and it's own nonsegmented format zym

You can probably create segmented md3 with milkshape, maybe some blender export script.

How to create dpm I don't know.

Somebody might give better clarification.
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Postby MirceaKitsune » Tue Nov 18, 2008 11:48 pm

Totally beautiful so far.. all I can say :D Can't wait to see it textured too... will certainly look awesome when final.
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Postby Lamoot » Sat Nov 22, 2008 10:41 am

Some progress. Still in the concept stage, that's why some parts of the model might look a bit messy (and this will of course be fixed ;) ) and some parts are still rather basic.

Image
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Postby Alien » Sat Nov 22, 2008 11:37 am

Yeah, handle reminds me that of ancient dueling pistol - one shot, you're dead, cause reloading takes too much time.
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Postby Lamoot » Mon Dec 08, 2008 8:43 pm

Oh, I'll also make the shotgun ammo pick-up once I'm done with the shotgun itself. And yes there is progress, just no renders :wink:
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