plants

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators

Postby titi » Thu Dec 04, 2008 12:09 am

here is a new one with 512x512 texture:
http://www.titusgames.de/nexuiz/palm2.zip

( it's only 123 vertices! )
Last edited by titi on Thu Dec 04, 2008 1:15 pm, edited 1 time in total.
I killed OBI (Be) !!!

.... when he was drunken
titi
Member
 
Posts: 33
Joined: Thu May 11, 2006 9:05 am
Location: Northern Germany

Postby Grasshopper » Thu Dec 04, 2008 2:25 am

hey plants are a good thing . i would love to have many to use . ons reborn has plat life all around . and i know of a few mappers using some really nice ones in thier current projects . please make prefabs , and lots of them .
Master ? Do you call me Grasshopper because I am cunning and stealthy?
NO ! Because you are Ugree , Rike insect !
Grasshopper
Alien
 
Posts: 228
Joined: Sat Feb 02, 2008 9:44 am
Location: Dead Guy In Nexuiz

Postby tZork » Thu Dec 04, 2008 10:36 am

Nice plants there titi! tnx for sharing them. :)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
tZite Admin
 
Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby titi » Thu Dec 04, 2008 1:57 pm

I found a nice screenshot of ons reborn !
Image

And the second one looks interisting too but you cannot see a lot on this screenshot:
Image
I killed OBI (Be) !!!

.... when he was drunken
titi
Member
 
Posts: 33
Joined: Thu May 11, 2006 9:05 am
Location: Northern Germany

Postby The mysterious Mr. 4m » Sat Dec 06, 2008 3:56 pm

palms! some island maps would be cool! :)
4m [PB] (amoebios)

This is Your world.
The mysterious Mr. 4m
Forum addon
 
Posts: 1402
Joined: Wed Mar 01, 2006 6:03 pm
Location: germany

Postby titi » Sat Dec 06, 2008 4:21 pm

Can anyone establish( with screenshot ) that my palm(s) work? Textures are ok ...
I they work I will quickly create some more plants and I hope to see an island map and a jungle map soon! :D
I killed OBI (Be) !!!

.... when he was drunken
titi
Member
 
Posts: 33
Joined: Thu May 11, 2006 9:05 am
Location: Northern Germany

Postby sev » Sat Dec 06, 2008 6:09 pm

I agree about the plants. That's why I put plants in my maps :P .

titi wrote:And the second one looks interisting too but you cannot see a lot on this screenshot:

This is a picture of the Cleft Village project, you can see the screenshots here:
http://forums.alientrap.local/viewtopic.php?t=3836
sev
Alien
 
Posts: 248
Joined: Sat Mar 29, 2008 3:03 pm
Location: Switzerland

Postby FruitieX » Sat Dec 06, 2008 6:26 pm

titi, take a look at this: http://forums.alientrap.local/viewtopic.php?p=50405#50405

I made 2d tiled sprites of your tree models, and got some nice scenery like that. I'll start adding the 3d models on the map soon, but I still need some nice looking 2D grass sprites, bushes etc.

The models, btw, work fine after I export them into md3 from blender. Only problem is, they slow down performance a lot if you place many on a small area, especially on my open map. (hence I use the tiled 2d sprite for scenery)
FruitieX
Keyboard killer
 
Posts: 588
Joined: Mon Nov 13, 2006 4:47 pm
Location: Finland

Postby titi » Sat Dec 06, 2008 7:58 pm

:D


Is this my fern I see in the screenshot?
I can reduce the number of vertices by half in this model!

Can you probabaly also use my palm ( 123 vertices ) and see if it also slows down gaming dramatically?( I think 123 Vertices is not too much ).
What are your computers hardware specs? Just to understand what you want to say with: "slow down performance a lot".

I can try to create some really low poly models to create some forests :) .
I start with this now, lets see what I can do ....

@sev: nice screenshots, I really have to test this one! I never saw a nexuiz map like this before!
I killed OBI (Be) !!!

.... when he was drunken
titi
Member
 
Posts: 33
Joined: Thu May 11, 2006 9:05 am
Location: Northern Germany

Postby titi » Sat Dec 06, 2008 11:27 pm

http://www.titusgames.de/nexuiz/autumn55.zip

Its not so easy to create something nice with very a very small amount of vertices.
Here is an autumn tree with only 55 vertices. Try it, probably you can use it.

What exactly ares sprites in the 3d world?
Is that something in 2d that always faces to you ( like the things in duke nukem 3d? )?
In Flatout 2 , I saw a nice combination of 3d models with sprites to create one lowpoly nice looking trees. If its too slow with low poly models probabaly this the way it works. But I think its tricky to create things like this.
I killed OBI (Be) !!!

.... when he was drunken
titi
Member
 
Posts: 33
Joined: Thu May 11, 2006 9:05 am
Location: Northern Germany

PreviousNext

Return to Nexuiz - Editing

Who is online

Users browsing this forum: No registered users and 1 guest

cron