Q: How to make skies work?

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Q: How to make skies work?

Postby speaker » Sun Dec 14, 2008 8:57 pm

Hi,

I have some experience in Q3 mapping (I use GtkRadiant 1.5). I made a couple of maps (conversions actually). The problem is that they run OK under normal Q3A or Openarena but show only plain black sky in Nexuiz. Is sky rendering different in Nexuiz? Do I have to use different skybox shaders or Radiant/q3map2 settings?
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Postby torus » Sun Dec 14, 2008 9:15 pm

Are you sure the skies those maps used aren't exclusively Q3? Q3 skyboxes are not included in Nexuiz- they would have to be added to the map itself.
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Postby Strahlemann » Tue Dec 16, 2008 6:52 pm

You can only have static skyboxes in Nexuiz or use fake-portal-skies.
The scrolling clouds effects etc. like you know from q3 don't work with Nexuiz.
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Postby speaker » Wed Dec 17, 2008 9:54 am

Strahlemann wrote:You can only have static skyboxes in Nexuiz or use fake-portal-skies.
The scrolling clouds effects etc. like you know from q3 don't work with Nexuiz.


Thanks for the info. That must have been the reason. Meanwhile I tried another skybox and that one worked.
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Postby C.Brutail » Thu Dec 18, 2008 9:49 am

For fake-portal sky clouds check out my CTF map Killall Organic: http://maps.nexuizninjaz.com/map-ctf_ki ... c_v2r1.pk3

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