func rain

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators

func rain

Postby giuseppe » Sun Dec 21, 2008 4:04 pm

the search for func_rain not helped me...

i know there is a func_rain
but isnt in entity.def of 2.4.2 nexuiz version
i want use but i dont know parameters

pls help me
thank u
Last edited by giuseppe on Mon Dec 22, 2008 6:44 pm, edited 1 time in total.
giuseppe
Alien
 
Posts: 128
Joined: Fri Mar 16, 2007 6:47 pm
Location: italy

Postby [-z-] » Sun Dec 21, 2008 4:32 pm

From SVN entities.def

Code: Select all
/*QUAKED func_rain (0 .5 .8) ?
This is an invisible area like a trigger, which rain falls inside of.
-------- KEYS --------
velocity: falling direction (should be something like '0 0 -700', use the X and Y velocity for wind)
cnt: sets color of rain in the Quake palette (default 12 - white)
count: adjusts density, this many particles fall every second for a 1024x1024 area, default is 2000
*/
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

Postby giuseppe » Sun Dec 21, 2008 5:20 pm

thank u a lot [z] i will try very soon :)
Last edited by giuseppe on Mon Dec 22, 2008 6:51 pm, edited 1 time in total.
giuseppe
Alien
 
Posts: 128
Joined: Fri Mar 16, 2007 6:47 pm
Location: italy

Postby [-z-] » Sun Dec 21, 2008 5:31 pm

Note that rain falls under the brush, not inside its area.
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

Postby morfar » Sun Dec 21, 2008 5:39 pm

[-z-] wrote:Note that rain falls under the brush, not inside its area.

Really? I didn't know that.
morfar
Site Admin
 
Posts: 938
Joined: Tue Feb 28, 2006 6:08 pm
Location: The Island

Postby giuseppe » Sun Dec 21, 2008 6:30 pm

i have not rain ;(

i used func_rain on a brush
with
count 1600
velocity 0 0 -700

and i have
cl_particles "1"
cl_particles_quality "0.500000"
cl_particles_rain "1"

in what im wrong?

i use nexuiz 2.4.2 (sdl) and gtk radiant 1.5
Last edited by giuseppe on Mon Dec 22, 2008 6:51 pm, edited 1 time in total.
giuseppe
Alien
 
Posts: 128
Joined: Fri Mar 16, 2007 6:47 pm
Location: italy

Postby torus » Sun Dec 21, 2008 7:08 pm

[-z-] wrote:Note that rain falls under the brush, not inside its area.


I don't think this is correct. Take a look at Ruiner.
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby giuseppe » Sun Dec 21, 2008 7:16 pm

i have not rain under brush and
i have not rain inside its area and
i have not rain when i play ruiner...
Last edited by giuseppe on Mon Dec 22, 2008 6:52 pm, edited 1 time in total.
giuseppe
Alien
 
Posts: 128
Joined: Fri Mar 16, 2007 6:47 pm
Location: italy

Postby torus » Sun Dec 21, 2008 7:18 pm

Are particles turned on in your Nexuiz?
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby giuseppe » Sun Dec 21, 2008 7:37 pm

giuseppe wrote:...
and i have
cl_particles "1"
cl_particles_quality "0.500000"
cl_particles_rain "1"
....
i use nexuiz 2.4.2 (sdl) and gtk radiant 1.5


i think yes are turned on
Last edited by giuseppe on Mon Dec 22, 2008 6:52 pm, edited 1 time in total.
giuseppe
Alien
 
Posts: 128
Joined: Fri Mar 16, 2007 6:47 pm
Location: italy

Next

Return to Nexuiz - Editing

Who is online

Users browsing this forum: No registered users and 1 guest

cron