Nexball Recoded, Beta 2 (for Nexuiz 2.5) !

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby Mr. Bougo » Sat Jan 17, 2009 12:05 am

Can you count how many? :D
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Postby PinkRobot » Sat Jan 17, 2009 8:22 am

Many!

That was a great Nexball release yesterday! I saw many familiar faces, first at my own server then the one [-z-] kindly put up on the US side of things. Thanks for setting that up!

Thanks a lot to MrBougo for re-coding this great mod and of course to Revenant for the original thing. I'd also like to compliment MrBougo for the excellent way he released this thing.

You should checkout rink_nexball_v1r4. Best map I played yet. I can also think about some kind of tourney with 3 men teams xDxD.


I completely agree. In 3vs3 works great at Rink and many other maps and I would also love to see some kind of tourney.

Also, I would like to see a converted version from Morphed's and div's Sucker Socks ctf map.

I have made my own 'conversion' of Succer Socks that is already up for download here: http://www.cartracinghq.com/temp/pb/cur ... l/list.asp
It has no kill brushes on the outside but rather impulse triggers that will blow you and the ball right back into the field. Which is actually very fun because that way you can even pass the ball to yourself. I tried first with Football Fever but could not get map to compile correctly, FruitieX has already told me he will take a shot at it.
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Postby Mr. Bougo » Sat Jan 17, 2009 9:35 am

Just a note: people on Pink's european server yesterday had problems with Soccer2, causing them to disconnect.

The problem was that the server loaded an old version, nb_soccer2_v1r3.pk3, while the recent one was nb_soccer2_v1r3-fix1.pk3, causing a 404 on download since the old version was not in the curl.

The map itself is working fine :)


UPDATE: New set of pages on OUNS on nexball: http://ouns.nexuizninjaz.com/user:mrbougo:nexball:start
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Postby Mr. Bougo » Sat Jan 17, 2009 11:47 am

ImageImageImageImage
ImageImageImageImage

Some screenshots from Eldarath, yesterday :D
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Postby Mr. Bougo » Sat Jan 17, 2009 6:15 pm

Sorry for repeating...

Updated to b1r2!

Changelog: http://ouns.nexuizninjaz.com/user:mrbou ... :changelog
The link to the new pk3 was updated in the topic.
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Postby Grasshopper » Sat Jan 17, 2009 8:17 pm

Is there any info on netradiant to build some nexball maps , or should i make one and then you guys convert it at the moment.
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Postby PinkRobot » Sat Jan 17, 2009 10:48 pm

Grasshopper,

http://ouns.nexuizninjaz.com/user:mrbou ... ppersguide

That's the page on mapping for Nexball. The same text is also included in the mod you can download in the top post [called zz_nexball_b1r2.pk3] and in that file is also a new entities.def you can use so you can easily place and edit the entities.
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Postby Mr. Bougo » Sun Jan 18, 2009 12:41 pm

Adding late thanks on the first post, I forgot that :p

Thanks to divVerent, FruitieX, PinkRobot and [-z-] for helping for the release, showing the mod on servers, and being admirably patient and helpful :)
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Postby Grasshopper » Tue Jan 20, 2009 1:06 am

thanks Punkrabbit .

So , is there any way to have muliti level scoring? i had an idea for a giant skeetball map . maybe the middle hole could be 3 , second hole could be 2 and finally 1 . thought that may add some fun .

edit: \
Dr.Mcawesome had the idea for dodgeball . that might get intense
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Postby Mr. Bougo » Tue Jan 20, 2009 2:37 pm

Grasshopper wrote:thanks Punkrabbit .

So , is there any way to have muliti level scoring? i had an idea for a giant skeetball map . maybe the middle hole could be 3 , second hole could be 2 and finally 1 . thought that may add some fun .

edit: \
Dr.Mcawesome had the idea for dodgeball . that might get intense


I can make goal entities have specific points without problem :)

Adding to my TODO list
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