I'm trying to figure this out for weeks but cannot. How do you make a door which can be opened by shooting a separate trigger switch?
I have created a trigger_multiple and textured it with the trigger texture, linked it to my door via "target doorname" and have written the flag "health 5" in the trigger. The description for health says "health: amount of damage that has to be dealt to the trigger to activate (it then won't respond to merely touching it)" which means that when you shoot the trigger the linked door should open. However my door doesn't open when shooting the trigger like that. What must I do to make a switch need to be shot in order for the door to open?