I tried (on blender 2.48a)to create a model, triangolize it, export it with the md3 or ase exporter but:
When I fire up NetRadiant (under ubuntu) the model is perfect,with texture and seems to be ok, but when I build the map I ran into this message:
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ERROR: PicoLoadModel: Failed loading model models/mapobjects/terrain/terrain.md3
And, infact
Infact, when I launch Nexuiz there's no model!
So my question is : can I use blender to create static map models?
Thanks in advance!!