- Code: Select all
--- CreateLights ---
Sun: textures/castlebunker/greatestwallorange_skybox
87408 point lights
0 spotlights
687432 diffuse (area) lights
1 sun/sky lights
--- SetupEnvelopes (fast) ---
445175 total lights
329666 culled lights
I try out the map and the lighting is crap so it's clearly not compiling properly. Is it just going to take a really long time or and I'm doing something wrong?
I followed your compile instructions in the readme.
http://z.nexuizninjaz.com/maps/alpha/ninja_run_1.map
http://z.nexuizninjaz.com/maps/alpha/ninja_run_1.bsp
maps only ~60% done but I want to put a properly lighted version out there to play with.
EDIT: I've tried all sorts of compile options and it's not compiling with light, what the hell am I doing wrong?
looks like this every time
