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Problem: Super-bright textures
NetRadiant Versions: 1.5.0-svn233 (Bundled with Nexuiz) & 1.5.0
System: iMac 2.4 GHz Intel Core 2 Duo, ATI Radeon HD 2400
I have started to design maps with NetRadiant for Nexuiz. Usually, the maps that NetRadiant outputs are just as I expect, however sometimes the textures are incredibly bright. I have tried altering lights, but with or without lights makes no difference. In Nexuiz, the light amount does not seem to affect weapons or characters so I am guessing that the problem is to do with the baking process. I have tried the map export with all the default NetRadiant settings but nothing seems to change. I have also tried using different shaders in case this is affecting the brightness, but nothing seems to change.
I have included a Zip file with all these screenshots and all the map files. (Virus checked!)
Clicky Me!
[URL=http://s608.photobucket.com/albums/tt168/Spinnacre/?action=view¤t=Game1.jpg]

Clicky Me![/URL]
[URL=http://s608.photobucket.com/albums/tt168/Spinnacre/?action=view¤t=Game2.jpg]

Clicky Me![/URL]
[URL=http://s608.photobucket.com/albums/tt168/Spinnacre/?action=view¤t=Game3.jpg]

Clicky Me![/URL]
[URL=http://s608.photobucket.com/albums/tt168/Spinnacre/?action=view¤t=NetRadiant.jpg]

Clicky Me![/URL]
If you need any more information, please let me know!
I look forward to hearing your replies. (I have searched around the internet but cannot find a solution. Honestly

Thanks in advance...