Fortress Nexuiz sound good.
but Make sure People Know its "TeamFortress For Nexuiz"
Moderators: Nexuiz Moderators, Moderators
NightRage wrote:Fortress Nexuiz sound good.
but Make sure People Know its "TeamFortress For Nexuiz"
NightRage wrote:Lets Make it happen,
@Clueless Newbie, this is your Idea, do You want to Set this up.
I know many will want to "Mod" Nexuiz.
I have fun Playing on (Nexican Server) all the time.
All we need is a Small team then we can Go to "Moddata Base" and Ask for Help or other Game Sites if need be, but Nexuiz Forums First.
@CrazyClone, good, then I guess we'll leave the icons for you. We might need the Red and Blue capture the Flag, and Capture base Icons.
I PM'ed "ClueLess Newbie"
NightRage wrote:Here goes a Team Fortress Mod Concept for the "Engineer Turret"
I did this today at my Hangout (StarBucks).
Its a Concept only, but if theres anyone with a passion for Team Fortress, then lets mod Nexuiz.
NightRage wrote:If we want this thing to start off right, we're gonna need a few good men.
We Need a Leader, Co-Leader (I can Co-Lead), a PR or someone letting people know of progress and possible interview with team for websites and other Open Source Gaming sites.
Also Someone making the "Game Design Document"
Its gonna have the Powers and weakness of the game, number of maps number of characters, the weapons, how each weapon affects the player, how each health, ammo, power up, affects the player, easy ways to advance in each map, combination of player classes it takes to have success, more much more.
Art People, many (I'll Be one)
Mappers = mappers that know mapping for "Team Fortress" where to place items and make each map a challenge.
Programmers
3D People = making the props and Characters
We all need to be on the same page, and work together and balance the Workload. So that we dont start blaming people for the lack of progress. And we need to HAVE FUN DOING IT!
Lee_Stricklin wrote:I like the concept. The only thing I can spot on their is that the legs seem much bigger than the rest of the unit, maybe shrink them down a bit and you got a pretty flawless concept.
Clueless Newbie wrote:The concept looks good, but the legs are a bit alien-y. I think something like this might be better:
Maybe with hooks at the feet for difficult surfaces.
Taiyo.uk wrote:Clueless Newbie wrote:The concept looks good, but the legs are a bit alien-y. I think something like this might be better:
Maybe with hooks at the feet for difficult surfaces.
Yeah, the legs remind me of the dragoons in Tremulous. How about legs like those of the arachnotrons or spider mastermind in classic DOOM?
Clueless Newbie wrote:or something else — .
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