Spiderbot alpha testrelease

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby Darcshadow7 » Tue Sep 01, 2009 4:03 pm

I guess not. :o

/me runs off to try that.
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Postby Darcshadow7 » Wed Sep 02, 2009 10:16 pm

Still not working. :o
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Postby toneddu2000 » Fri Sep 11, 2009 10:01 pm

I've compiled the svn version with vehicles enabled, I created a map with one spiderbot and.. It's fantastic!You're a genius!When I shot guided missiles I felt like Xwing vs Tiefighter!! :D But I don't understand why if try to enter the spiderbot it pulls me back, like a force field, and when , at the end, I enter, it doesn't move but if I do exec vehicles_spiderbot.cfg it works. But, once exit the vehicle, is impossible to re enter, also if I restart map. I've to close nexuiz and reopen! Same thing with racer.I also included vehicles_spiderbot.cfg and vehicles_racer.cfg into the defaultNexuiz.cfg but iw works only the first time:enter a vehicle(spiderbot or racer) and it works, if you exit with command +use, it's impossible to re-enter.

Another thing, would you like to create a helicopter?I create the model with animations and you the code. I don't think it would be so difficult to modify spiderbot to insert Z axis for elevation.
Let me know if you're interested and , of course, if you've time! :D
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Postby Yoda almighty » Sat Sep 12, 2009 3:20 am

I have a helicopter mesh you can use. i can finish it up and upload the .blend if you like.

Image

also, is it possible for someone to upload a nexuiz build with the vehicles? or is that asking too much?
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Postby toneddu2000 » Sat Sep 12, 2009 5:35 pm

Wow Yoda almighty, it would be great!Infact it's a Nexuiz style helicopter! :D if tZork couldn't help us with code we can try to overwrite old model with this, and for code.. well, we can try! :lol: I like very much the cockpit!Great Design
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Postby Rad Ished » Sat Sep 12, 2009 5:41 pm

Wowow this model is very inspiring to me. It's fresh!
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Postby Flying Steel » Sat Sep 12, 2009 9:54 pm

This shouldn't be too hard to implement, since jetpacks already give you vtol-like physics. This'd be like a spiderbot with a jetpack. :D
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Postby tZork » Tue Sep 15, 2009 5:22 pm

Yoda almighty wrote:I have a helicopter mesh you can use. i can finish it up and upload the .blend if you like.

Image

also, is it possible for someone to upload a nexuiz build with the vehicles? or is that asking too much?

Cool model, CP looks a bit WW2ish tough. Possible to code? sure, but atm i do have a bit to many things ongoing for it to be sane of me to start another. But that will change soon enough, i hope.

Flying Steel wrote:This shouldn't be too hard to implement, since jetpacks already give you vtol-like physics. This'd be like a spiderbot with a jetpack. :D

Well.. no. Id imagine this thing would roll, pitch and tilt, so "jetpack physics" wont cut it. Should be fairly easy non the less.
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Postby Yoda almighty » Sun Sep 20, 2009 2:02 pm

here's a cockpit i started working on. still a WIP

Image
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Postby toneddu2000 » Sun Sep 20, 2009 2:13 pm

Wow!Cool Yoda almighty!I hope you'll finish it soon! :D
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