Spiderbot alpha testrelease

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby tZork » Sun Jun 07, 2009 9:03 pm

minsta nex: nothing to do with my code. that's just how that gun works. may be some work-around possible. low prio for me tough.

racer is a speed vehicle (http://www.youtube.com/watch?v=c876vZ8vamA). far from done :P its classname is racer. you can also spawn it at any place with impulse 21.

The floating top i never seen. sounds odd.

the confused rockets on exit (or even after respawn ;-) are known. i just haven't got around to fixing it.

rocket reload etc - balance stuff. subject to constant change during development.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby Mizu Kitsune » Mon Jun 08, 2009 12:49 am

f-zero nex style. me like. where can we download that one?
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Postby tundramagi » Mon Jun 08, 2009 2:55 am

Mizu Kitsune wrote:f-zero nex style. me like. where can we download that one?


From the linked file above.

The interior of the spiderbot vehicle is great, can't wait to see how the racer turns out.

Also here's an idea for wheeld vehicle: an enclosed "monocycle" bigger than the e-wheel bots. That would be cool and futuristic.
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Postby Mizu Kitsune » Mon Jun 08, 2009 4:45 am

quad the size of the tron map and add lightcycle. ^_^
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Postby Grasshopper » Tue Jun 09, 2009 12:51 am

would any of the new vehicles support a player carrying a flag or key ?
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Postby tZork » Tue Jun 09, 2009 12:57 am

Grasshopper wrote:would any of the new vehicles support a player carrying a flag or key ?


They do. but im not to sure abt letting that stay. at least not as standard. (the vehicles is separate entity from the player, so anything the player could do before, he can still. its more of a question of suppressing what he should not be able to do while using it ;-)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
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Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby tundramagi » Tue Jun 09, 2009 5:31 am

This is just awsome.
What will the interior of the racer be like?
How fast will racer go?
How will people feel when I hunt them down across spirecontrol with it?
(Well they'll probably just respond with spiderbot shooting me :P)
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Postby Grasshopper » Tue Jun 09, 2009 8:30 am

tZork wrote:
Grasshopper wrote:would any of the new vehicles support a player carrying a flag or key ?


They do. but im not to sure abt letting that stay. at least not as standard. (the vehicles is separate entity from the player, so anything the player could do before, he can still. its more of a question of suppressing what he should not be able to do while using it ;-)


i would think that a flag + quad + spiderbot = ouch . maybe a player shouldnt be able to enter a vehicle with a flag at all . would the flag be dropped or could the player just not enter it . what about a player accidently entering one and dropping the flag . i think it would make for more interesting play if the fc assist helped the fc using a spiderbot . but then again spderbot may unbalance maps .
I cant wait to make some maps using these when you get them finished . holler at me if you want some help making any . ill be glad to help .
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NO ! Because you are Ugree , Rike insect !
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Postby Mizu Kitsune » Tue Jun 09, 2009 1:07 pm

you drop flag on exit. i found a bug. i didn't use the .patch but compiled the qcsrc zip and all guns shot near instant and did no damage.
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Postby tZork » Tue Jun 09, 2009 1:33 pm

Mizu Kitsune wrote:you drop flag on exit. i found a bug. i didn't use the .patch but compiled the qcsrc zip and all guns shot near instant and did no damage.


you clearly did NOT do what I wrote in the 'release' post. running it the way i said is NOT optional unless you know what your doing.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
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Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

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