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Postby toneddu2000 » Wed Jun 17, 2009 10:14 am

Thx tZork and Flying Steel!

@tZork:ok I'll use lods. I think I'll create 4 lods.1 (low) of 1000 tris, 1 (medium) of 2000, 1(high)
of 3000-3200 and 1(extreme but I think that it won't be used) of 5000 tris. What do you think?

@Flying Steel:Yes, I use quads, because is better, but I heard that id engines use to convert models in tris so I wanted to know before exporting how much tris I could count on

maybe this evening first shot! :)

p.s what are overdraw situations?
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Postby toneddu2000 » Wed Jun 17, 2009 5:21 pm

As promised, here the link to the first shot of my vehicle, Percival v1! The link is inactive for 30 secs, I'm sorry, but these are upload site policies :oops: ! Anyway please give me some feedback!
This is the medium LOD, is about 3200 tris
http://www.upbrite.com/download.php?file=2332435
This model will be released under creative commons license!
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Postby paperclips » Wed Jun 17, 2009 5:26 pm

toneddu2000 wrote:As promised, here the link to the first shot of my vehicle, Percival v1! The link is inactive for 30 secs, I'm sorry, but these are upload site policies :oops: ! Anyway please give me some feedback!
This is the medium LOD, is about 3200 tris
http://www.upbrite.com/download.php?file=2332435
This model will be released under creative commons license!
please for the love of something furry, cute or holy, release it under gpl OR dual license it with CC and GPL and have the sauce for your creation, available, so since its a nice thing you have going there, nexuiz can ship with it!

Also please use the great gallery over at nexuizninjaz, for your nexuiz related pics! :D
[Want to develop? Look HERE]. Image Image Gif sauce.
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Postby toneddu2000 » Wed Jun 17, 2009 6:43 pm

Ok, I'll make a dual license CC/GPL, I thought CC were better for artistic exchanges , but maybe I'm wrong :D !Thanks to paperclips and of course to http://pics.nexuizninjaz.com/ this is the image (finally!)
Image
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Postby Morphed » Wed Jun 17, 2009 9:49 pm

nice car, but nexuiz models don't have sit anim

thx for using pics.nn.com, how did you find that previous hosting site ? did you just google "worst image hosting site on earth" ? ;)

cc (share alike) and gpl are exactly the same but not compatible with each other, and since nexuiz is gpl, it's better stick to it :)
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Postby tZork » Thu Jun 18, 2009 3:03 am

The Percival v1 looks nice toneddu2000 =) and yes, if you want it in nexuiz, it will have to be GPL. I doubt more then 3 LOD's are really necessary. 5k is not really extreme.. 1,3 and 5k seem like good lod's to me. depends on how much those extra 2k adds to it of course =)

Morphed is right, do don't have any reasonable way of displaying the driver in a open vehicle :|. best workaround i can think of atm is model a (simple) driver for it as a separate object.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby ihsan » Thu Jun 18, 2009 3:19 am

tZork wrote:Morphed is right, do don't have any reasonable way of displaying the driver in a open vehicle :|. best workaround i can think of atm is model a (simple) driver for it as a separate object.

Would it help if I export a model with a seated animation?
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Postby tundramagi » Thu Jun 18, 2009 3:41 am

ihsan wrote:
tZork wrote:Morphed is right, do don't have any reasonable way of displaying the driver in a open vehicle :|. best workaround i can think of atm is model a (simple) driver for it as a separate object.

Would it help if I export a model with a seated animation?


That might work if you use one of the current nexuiz models. I think they all use one or two sets of bones rigs.
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Postby toneddu2000 » Thu Jun 18, 2009 8:43 am

@Morphed:You were kidding, but I REALLY goggled for a "image hosting site on earth"and I found the worst one :P

@all the nexuiz community:the model will be gpl (I was ignorant about license format, now I know about link between Nexuiz and gpl and I've no doubt)

@tZork:If I close the vehicle, we can add more details and maybe we don't need a third lod.
Imho add a sit animation for only a model it's not a good idea. For example it would happen that a Pirya model enters the car and the model sitting is the Grunt! Maybe one day, the models will be separate from the skeletons, so a rigger will have to add animations only to skeleton and all the models will work, but for now it's a really BIG work!

@ihsan if you want to add animation I'll be very thankful to you, but can you also add 20 frames for a "shaking animation" while the model is in the vehicle(the model that swings from left to right for the bumps on the road)? If it isn't too much work, of course!
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Postby tZork » Thu Jun 18, 2009 3:16 pm

Closing it up is the easier and more performance friendly way. Only two lod levels might "pop" a bit to much, but ill leave that for you to decide.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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