Gtkradiant and Netradient sometimes warp objects in window.

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Gtkradiant and Netradient sometimes warp objects in window.

Postby AnArKiSt » Wed May 27, 2009 10:29 am

I'm trying to map, but neither Gtkradiant nor Netradient are making the process any easier.

I took some screenshots to demonstrate my problem.

I start mapping with this:

Image

I make a hollowed room, all fine and dandy, until I zoom in the 3d window a bit.

Image

The view gets all skewed, nasty, and unusable.

If I zoom back out, it's fixed until I zoom back in again.

Can anybody help me please?

(In the first pic, you see that I'm addicted to World of Warcraft. :()
My will be done.
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Postby Sven » Wed May 27, 2009 11:22 am

i have the same problem too its really really annoying... :( but i dont know what to do
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Postby AnArKiSt » Sat May 30, 2009 3:20 pm

I was told that making the 3d window square fixes the problem, and the problem has not returned since I did that.
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Postby ai » Sat May 30, 2009 4:50 pm

I believe this is a driver problem. Sometimes I get skewed proportions in Maya which also uses OpenGL for the viewport. However it's not as severe in Maya as in NetRadiant. However, no new version I've tried to install have fixed this, dunno why, if it is a NetRadiant problem or in fact driver problem (which I strongly believe).
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