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by TwistedLincoln » Mon Jun 08, 2009 8:36 pm
I'm working on a custom map using NetRadiant, and would like to have players spawn without a weapon -- weapons will be located in a seperate part of the map that they will have to travel to.
Is this possible? If so, how do I go about doing it?
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TwistedLincoln
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by FruitieX » Mon Jun 08, 2009 8:42 pm
TwistedLincoln wrote:I'm working on a custom map using NetRadiant, and would like to have players spawn without a weapon -- weapons will be located in a seperate part of the map that they will have to travel to.
Is this possible? If so, how do I go about doing it?
Add this to the mapinfo:
settemp_for_type all g_start_weapon_laser 0
settemp_for_type all g_start_weapon_shotgun 0
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FruitieX
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by Mizu Kitsune » Mon Jun 08, 2009 11:03 pm
i did that and you still spawn with weapons on svn for both campaign.txt and multiplayer.
+The Dude+
[-Project 2501-]
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Mizu Kitsune
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by TwistedLincoln » Sun Jun 14, 2009 7:35 am
Works fine for me... Thanks!
Oddly, though, when one tries to use the scroll wheel on the mouse, messages indicating that certain weapons are unavailable on the map are displayed at the top of the page... These messages disappear when one picks up a weapon and then uses the scroll wheel. Any thoughts as to how to keep this from happening?
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TwistedLincoln
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by FruitieX » Sun Jun 14, 2009 8:48 am
TwistedLincoln wrote:Works fine for me... Thanks!
Oddly, though, when one tries to use the scroll wheel on the mouse, messages indicating that certain weapons are unavailable on the map are displayed at the top of the page... These messages disappear when one picks up a weapon and then uses the scroll wheel. Any thoughts as to how to keep this from happening?
That's probably a bug you'd better report on
http://dev.alientrap.org!
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FruitieX
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