I know I know..
But this is a grate idea..
Think of American-Football for Nexuiz...
Its a team game, 2 teams one ball, 2 Gouls.
The ball is a "Cell" and u shoot it with the Granade-Loungher or the Electo..
the gouls is a trigger/entety (Red_goul and Blue_goul) that wen hit by the ball or a person holding the ball. If the Player_Team == Goul_Team then Player_Team gets -1 in score, if Player_team =! Goul_team then Player_team gets +1 in score...
the maps can be deviced in eny matter, just that the boll is spawnd in the midel os the 2 gouls..
eny ideas?
Edit:
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start with no wepons.
when Player gets ball, get wepon Electro (with 1 ammo).
when player ammo == 0 loos wepon.
when player shoot "ball", ball becomes an item. // mush code !!!!!
("ball" code)
If player_red holds the ball and hits the Goul_red, blue feam gets points.
If Player_blue Holds the ball and hits the Goul_blue, red team gets points.
If Player_red holds the ball and hits the Goule_blue, red team gets points.
If Player_blue Holds the ball and hits the Goul_red, blue team gets points.
If player_blue shoot the ball at Goul_blue, red team gets points.
If player_red shoot the ball at Goul_red, blue team gets points.
If player_blue shoot the ball at Goul_red, blue team gets points.
If player_red shoot the ball at Goul_blue, red team gets points.
now to turn that in to code... to bad that Nexuiz/DP does not suport scripting, in lua or perl or phyton :-/
but that would not help me eny wat... i cant pogram... mor then hellow world i c........dot..