Noob Guide to compiling quakeC Nexuiz mod

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Noob Guide to compiling quakeC Nexuiz mod

Postby ihsan » Fri Jun 19, 2009 2:07 pm

I remember a noob tutorial by morfar (i think) on basic quakeC programming and compiling on the old forums but there isn't any in this one. Even the "Grand how to" thread doesn't say how to compile a nexuiz mod. I remember that there are some folders you gotta make for your build and you need to run nexuiz with the -game parameter. No thread seems to mention how to do it. They all seem to say get the svn and compile this mod. Please link me to noob instructions, or that great morfar tut. I would also like to know how CSQC is built and interacts with the server QC. Thanks.
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Postby Psychcf » Fri Jun 19, 2009 3:17 pm

To compile, all you need to do is change directories into each folder in the data/qcsrc/ dir, and then run fteqcc. For example:

Code: Select all
cd nexuiz/data/qcsrc/server/
fteqcc
cd ../menu
fteqcc
# etc.


Once you have everything done, you just drop it into a dir in the ~/.nexuiz directory (such as 'mymod'), and then do nexuiz -game mymod.

If you're using windows, I'm not sure what the windows/dos equivalent of all that is, sorry.
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Postby Mizu Kitsune » Fri Jun 19, 2009 9:57 pm

or: fteqcc NEX_BUILDSYSTEM
+The Dude+
[-Project 2501-]
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