Howto: Making terrain and 'terraforming' with netRadiant

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby MirceaKitsune » Thu Jul 23, 2009 9:48 am

Sepelio wrote:Typical... fix it just when I get the hang of using ImgToMap.... :x


Look at the bright side of things. Your won't need to have a big "brush soup" any more, and can terraform straight from Radiant which has lots of advantages. I'm really glad I won't have to use converted terrain any further, even if I have a brush soup terrain map in progress :P
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Postby Rad Ished » Thu Jul 23, 2009 10:45 am

This is really a huge improvement, great works div0.
Surfaceparm structural.. does this make q3map2 use models for vis data?
Also, mesh smoothing in netradiant :o
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