trigger_multiple turns into solid

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trigger_multiple turns into solid

Postby Lo » Thu Jul 02, 2009 11:24 am

Im having a really uncommon issue with my map: Im using the trigger_mulitiple to open doors. When the map is running in the warm-up stage, everything works properly. But after readying up (with F4), all trigger_mulitples become transparent walls, however still work if u touch them.

Is the trigger_multiple not really supported in nexuiz and there is another trigger i should use instead, or is there another easy solution for this?

thank you for answers
Lo
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Postby Mr. Bougo » Thu Jul 02, 2009 12:35 pm

That's a bug I fixed not long ago :)

It should be fine in 2.5.2... Until then, be patient :)
Meh.
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Postby cortez » Thu Jul 02, 2009 3:30 pm

Mr. Bougo wrote:That's a bug I fixed not long ago :)

It should be fine in 2.5.2... Until then, be patient :)



2.5.2 is a lie!!! it wont happen
Aneurysm 4 the win !!!!! :D
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Postby Mr. Bougo » Fri Jul 03, 2009 8:07 am

Yeah of course
Meh.
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