Hi, I've been following this with great interest for a while as not only a way to convert blender meshes into .MAP files, but also as a way to quickly play test everything.
I was hoping to export from Sketchup, with it's textures, into an .obj, and from there convert it, would this work seeing as it ends up as a mesh anyways?
I've been trying and the log says, at the end :
"File "C:\Programs Files\Blender Foundation\Blender\.blender\scripts\bpymodules\btreemesh.py", line 583, in prepareTextures
texture = textures[0].tex
AttributeError: 'NoneType' object has no attribute 'tex'
I've been trying for a while because I was hoping to export from Sketchup to Blender and then to GTKRadiant, or Nexiuz to be more precise. What's up with my object? Here's the blend file.
http://rapidshare.com/files/296737536/castle.blend