Is it possible to to trigger other entities or events only by grabbing a flag ?
Lets say i want to trigger a laser(s) with a flag pickup and it will not shut off until it is returned .
I dont want just anyone to be able to trigger this , but only players who are able to grab the flag . so in essence the flag would be the trigger ?
I did try a trigger_multiple > monoflop > misc_laser >target_position with success to turning on the laser . but the trigger multiple is what i want as the flag when it is picked up from base .
Im not sure how to accomplish this ?