
So I've got the SVN of NetRadiant and Nexuiz and am enjoying playing around with it. I'm trying to make a waterfall. I made it using a patch mesh. I used the water shader for it that comes with Nexuiz but it just looks like some shiny flat water on an angle. I understand this game uses GLSL for this sort of thing. Is it possible to make my own waterfall effect using GLSL or something else which actually looks like a waterfall with the water coming down?

Also, the MD5 format from Doom 3 supports skeletal animation as well as vertex skinning. From what I know this allows more realistic characters ingame. Is this supported in Nexuiz?
Thanks,
Chris.