I am quite happy with the mesh so far, but maybe it has too many polys... 3738 faces in blender


Goshdurnit, shouldna left it out in the rain i guess... xD
The interesting thing is that it could have been a lot less if i had not made it one continuous mesh, however the consensus with people in the know is that this is the way to go.
Despite.. haha.. none of the models in nexuiz being made this way.. correct me if im wrong but i could not load all of them into blender.
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Here is the .blend along with the pshop file that is very bloated and containing a lot of redundant textures, and also the most recent test texture pictured above:
http://www29.zippyshare.com/v/18617544/file.html
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Please feel free to do whatever you want with it.
Leave that hamster alone.. you know who you are.
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To do: separate out glow and pants and make normals and bumps.