I have always thought that final rage is the most unbalanced stock map for 1on1 that Nexuiz comes with, so I was thinking a little, how I can alter item placement so, that the map will have a perfectly balanced layout. I didnt change most of the item spawnplaces, just swapped some things so hopefully the map will be more fun. The problems I had with the map: ALL the 3 powerups could be picked within 5 seconds, it was something like they would have been placed directly near eachother. After someone lost control it was almost impossible to get back. And the other thing was that the weapon layout didnt really force the controlling player to go deep inside the map, and the guy who was overcontrolled had really hard time to come out. Also I switched one of the 100 armor to a 50 armor since weapons got a little weaker lately.
The build is not using the nicest settings possible, the package is created only for testing and feedbacks. Also I used 2.5.2betas' .map file as a base, I hope it will work on 2.5.1 client too. Feel free to explore and i'm waiting for further ideas!
[UPDATED-09.29]link:
http://www.freeweb.hu/eudigit/final_rag ... _beta2.pk3