I'm in a great need of textures

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I'm in a great need of textures

Postby C.Brutail » Mon Sep 28, 2009 12:29 am

Soon one of my maps gets finished, but there's a little problem with it: I have some nice textures from uncertain sources, and the licence for them is not clarified enough.

So I'm asking for help from any talented texture artists, who can remake these texture for me:

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image
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Image
Image
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Postby toneddu2000 » Mon Sep 28, 2009 10:00 am

they seem to be a lot quake-style, so why don't use the Quake retexturing project ones?
You can found them here:
http://facelift.quakedev.com/retexture/
I say this, not because I don't want to help you, but because creating textures is very difficult and I'm very noob in that! :D
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Postby giuseppe » Mon Sep 28, 2009 11:40 am

Remake textures means make something similar that is clear are different textures with similar style. In this case dark metal-rock blocks with a glow map with some tribal shape.
And are 128x128 px i see.
I made some texture work for my maps, but Im not good in this works.
But I want try make one of this. I cant promise nothing now, just i can try and if somethig good popup i post here.
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Postby C.Brutail » Mon Sep 28, 2009 12:29 pm

The quake retexturing project is promising, but somehow I feel these textures are far more detailed than the ones found here:
http://facelift.quakedev.com/retexture/ ... res_5.html

giuseppe, thx. Let's see what you've got ;)
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Image
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Postby Mizu Kitsune » Mon Sep 28, 2009 2:22 pm

they look very fimiliar, but not from quake, from another comercial game.
+The Dude+
[-Project 2501-]
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Postby Morphed » Mon Sep 28, 2009 3:20 pm

Image vs Image

imho textures from retexture project win in detail level, but not that much, you are extremely picky
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Postby C.Brutail » Mon Sep 28, 2009 3:44 pm

Ok, I'll tell it the other way: I like to other one more, as it has a much darker tone, and looks much older, rustier, worn down, ancient.
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Postby giuseppe » Tue Sep 29, 2009 11:41 am

What do you think about this ?

Image

Is not my worse render with Blender :)
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Postby C.Brutail » Tue Sep 29, 2009 7:49 pm

Excatly what I was looking for! Good job, continue please! :D
"One should strive to achieve; not sit in bitter regret."
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Postby toneddu2000 » Wed Sep 30, 2009 4:32 pm

There's a light halo coming from the left(and the right side is dark), I suggest you to remove it, because textures should look unlit, because illumination should be added during gameplay
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