I'm working on LC_Iceworld, my first map in Radiant. It's currently in beta stage.
I faced lots of questions during workflow, some were easy to find answers to, some not, here's what remains ::
:: How can I determine if texture/texture directory is standard resource for Nexuiz or not? I already have lots of custom maps with own textures, Radiant loads all of them and I need to know if I must include those I used into my .pk3 or not.
:: What is exact use for highres external lightmaps (.tga files in maps/mapname)? If they were generated by compiler tool, should I include them into archive and why?
Also, I'd like to ask you test the map and tell me what you think about balance, item/weapon placement and so on. It's my first map for Nexuiz, so gameplay may be messed up pretty much. I want to know opinion of experienced mappers/players.
Screenies ::



Link to map :: http://omploader.org/vMzU2Yg/LC_Iceworld.pk3