by Yoda almighty » Tue Jan 05, 2010 8:38 pm
well, i think the general idea i am trying to do is simply give the player more control of the character, while at the same time subjecting them to a more realistic view of the world. new players who are used to games like call of duty may appreciate this and may be more likely to stick around if this option is available for them. and maybe in time they will grow to appreciate the faster gameplay and go back to the way nexuiz is supposed to beplayed. but when a new player comes on complaining "it's too fast", you can direct them here.
and maybe the devs will find something enjoyable in the changes I am making and decide to keep 1 or 2 of them.
back to business, earlier I saw an option to change the weapon switch speed, but I can't find it now. does anyone remember off hand where it is? that and the options governing fall damage?
and how would one go about adding a key to make the the player move faster when a key is pressed and go back to normal speed when released? eventually, i want too make it so you can only run for a short amount of time, before you must stop. (like fatigue) also, maybe to indicate when you are running out of fatigue, i can find a way to make the screen begin to blur a little, then go back to normal when you stop? but that can be done later. for now i just want something to increase your speed as long as a button is held, and only when the button is held.
on a side note while looking through the list of cvars, i saw an option to add an overlay screen when zoomed. i thought this was interesting, but setting it to 1 had no apparent difference.
Why has a developer ever needed any reason other than "it looks bloody awesome?"
-Archon