Make animations for MakeHuman rigging/bones/skeleton please?
It has been said in a tutorial here that importing a model you "made" in make human into blender is a good start for making a nexuiz model. The next step is to remove unneeded verticies from the model, streamlining it. The step after that is to make the textures. The final step is the most difficult: making the animation.
All MakeHuman exported models have the same rigging/bones.
If animation was made for that rig and shipped with nexuiz than any player could import from MakeHuman into blender, work on his model, export to nexuiz without having to attempt and fail to make good animations. This would add alot of fun and ease of use to the player-making game.
Please, some artist (or programmer), make animations for the MakeHuman bones/rig for nexuiz which can be included. This will allow all makehuman derivitave models to be supported out of the box.