
These thins i added (since i started over stuff changed a bit, for the better luckly).
- Put stuff trough N^"order" fitler,(to try and extrapolate your movement) this helps the bot predict where you will be.
- Seperared ping an reflexes, so bot have more packages / second.
- Added a mouse interface
- Added a keyboard interface (bots now only use the 8 direction on your keyboard)
- Bots now don't always target the closest enemy, now they try to keep hold of a single enmy until it disapears out of view, the bots health is to low, the distance is to large or it is dead.
- Bot's don't crouch, crouching can be an extra trick to win, so higher skill players will use it
- Bots use litle or no secondary fire
- Bots try to pick up a 'weapon stay' weapon they already have...
- They don't always detonate the rocjet even when they should
- Current bug, I caused, rockets are slow, extrapolation where they player would be a second from here, when he dodging left right , causes big issues... Will need to fix that somehow.
- When the bot determens where to shoot, he seems to ferget gravity, will check if this is true and try to fix it if possible
- Curerntly sys-timer has a large impact on my extrapolation .... must fix that