Well we hope to find something most people like.. There have been serveral ideas.. Just keep it like now but maybe with a longer reload time, make it autocharge so that the longer you wait the more damage will be done. Make it charge when pressing and fire when released.
There are pros and cons for each of them.. The first thing would be simple and change almost nothing. The second is bad IMO because on some maps you just run around and search the opponent and then you have once change to do massive damage (without any cost).
Well i have a (in parts) new idea. How about giving the nex a base damage of 50 (or 75) with the current reload time of 1 second. You can press +attack2 to START the charge.. but you can't stop the charge and it will start to hurt you after a few (maybe 2) seconds at full charge. The ammo it needs can be fixed as now (5) or propotional to the charge.. but i would rather keep it simple..
Would it be hard to change the current (warning, funny word ahead) nexperiment code to test this?
(Would be a nice name for a mod in case this will never be part of the official nexuiz code

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