Screenshots of what you're doing

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators

Postby Rad Ished » Fri Sep 11, 2009 3:32 pm

OK , so the uv mapping is kinda scewed on the pipes , so they're now black xD, just plain black, like charcoal y'know.. also it's kind of a bit too waspish now ...

Image
fishsticks
Rad Ished
Keyboard killer
 
Posts: 609
Joined: Wed Jun 27, 2007 8:00 am
Location: Not the Netherlands

Postby MC SE7EN » Fri Sep 11, 2009 3:33 pm

Rad Ished wrote:OK , so the uv mapping is kinda scewed on the pipes , so they're now black xD, just plain black, like charcoal y'know.. also it's kind of a bit too waspish now ...

[large image]



the ends of the pipes closer to the barrel should be glowing red hot..as they get closer to the opening, they should even get white..
MC SE7EN
Alien trapper
 
Posts: 294
Joined: Fri Apr 10, 2009 8:56 pm

Postby Flying Steel » Fri Sep 11, 2009 4:22 pm

Rad Ished wrote:OK , i kept the mesh manifold and played with seams.. for a long time :?


A note/clarification, you don't need to keep the mesh as one continuous mesh over the whole thing, with all vertices welded together. You can and should separate the mesh along edges that are around 90 degrees so that they shade correctly. When you do this you are also essentially creating seams in those places, which will make some seams unnecessary.

But like I said earlier, you still just don't want alot of intersecting surfaces and surfaces covering surfaces facing in similar directions.

This is only a preliminary texturing. Just playing with ideas atm, it's my first weapon (kinda) so im in no hurry.


Once you are geometry complete, you should bake a much, much higher quality ambient occlusion map, like 16 or 32 for your final. But first set the Energy value up to 2.0 instead of the default 1.0. You'll use this in the texture.
Flying Steel
Keyboard killer
 
Posts: 623
Joined: Fri May 08, 2009 9:13 pm

Postby Flying Steel » Fri Sep 11, 2009 4:25 pm

Rad Ished wrote:OK , so the uv mapping is kinda scewed on the pipes , so they're now black xD, just plain black, like charcoal y'know.. also it's kind of a bit too waspish now ...


If you post your .blend file I could take a look at the pipes.

Also, remember to separate the parts of the texture that are actually glowing into a separate "glow map" or luma map, whichever it is called around here. These areas shouldn't be part of the diffuse texture in the end.
Flying Steel
Keyboard killer
 
Posts: 623
Joined: Fri May 08, 2009 9:13 pm

Postby SavageX » Fri Sep 11, 2009 8:57 pm

cortez wrote:Image

just playing a bit with textures


Is there a finished version somewhere? This looks very promising. I never quite liked my texturing in the original version.
SavageX
Site Admin
 
Posts: 442
Joined: Wed Mar 01, 2006 9:34 am

Postby Rad Ished » Sat Sep 12, 2009 6:46 am

Hey flying steel, thank you for offering to fix my mesh, but i managed to do it.
I'll start a thread when I've got something new to post.
A good point about separating out the glow maps.
I decided to start texturing again from scratch, I am not really to happy with it so far.
fishsticks
Rad Ished
Keyboard killer
 
Posts: 609
Joined: Wed Jun 27, 2007 8:00 am
Location: Not the Netherlands

Postby cortez » Sat Sep 12, 2009 10:39 pm

2 different design concepts

ImageImage
Aneurysm 4 the win !!!!! :D
cortez
Keyboard killer
 
Posts: 805
Joined: Wed Dec 06, 2006 7:22 pm
Location: From the moon

Postby KillaGrunt » Sat Sep 12, 2009 11:23 pm

The one on the left looks cool.
Image
KillaGrunt
Alien trapper
 
Posts: 315
Joined: Fri Jun 27, 2008 3:35 am
Location: In your X-Box 360 playing halo

Postby paperclips » Sun Sep 13, 2009 7:54 am

cortez wrote:2 different design concepts
yes, indeedily. I can has downloads links, if available?
[Want to develop? Look HERE]. Image Image Gif sauce.
paperclips
Alien trapper
 
Posts: 346
Joined: Mon Jan 12, 2009 10:27 am
Location: internets

Postby Sepelio » Sun Sep 13, 2009 8:09 am

Cortez - I prefer the left/red it goes with the lava

Looks nice though :D
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
Sepelio
Forum addon
 
Posts: 1101
Joined: Tue Jun 27, 2006 7:57 pm
Location: Scotland

PreviousNext

Return to Nexuiz - Editing

Who is online

Users browsing this forum: No registered users and 1 guest

cron