Screenshots of what you're doing

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby Samual » Mon Nov 16, 2009 4:49 pm

@Rad: Yes, yes he will.
Do it yourself, or stop complaining.
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Postby halogene » Tue Nov 17, 2009 8:17 am

I like your stile, rad.
<Community>: Why was the name "Nexuiz" licensed to IllFonic in a way that allows IllFonic to use the name without any suffix or subtitle for a commercial console game?
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<Community>: http://www.xonotic.org
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Postby tZork » Tue Nov 17, 2009 9:31 am

Cool stuff Rad Ished, love your zany style :)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby Rad Ished » Tue Nov 17, 2009 3:40 pm

Image
am currently dicking around with lights and cel shading.
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Postby toneddu2000 » Tue Nov 17, 2009 9:53 pm

Compliments Rad Ished! I like this kind of "visionary map" !How did you achieve these results with sun light?
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Postby Rad Ished » Tue Nov 17, 2009 11:31 pm

there is one sunlight in the skybox shader and also 3 other sunlight entities , all slightly different colours and angles :D
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Postby C.Brutail » Tue Nov 17, 2009 11:40 pm

Umm... slighty offtopic here, but here's something I should point out:

-Try to upload only a few pictures, in max. 1024x768 (but 800x600 is even better). Please prefer thumbnailed versions more!


Maybe I'm the only one, who reads the forum from a cell phone too, but I must point out that this page needs more than 5 MB to load.
Ouch.
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
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Postby TVR » Wed Nov 18, 2009 12:11 am

This screenshot thread is a 56K killer by design, and it would be impossible to appreciate new developments quickly if images were restricted to suit a 480x320 px screen.
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Postby Samual » Wed Nov 18, 2009 7:18 am

I would like it if people at least limited their images to 1024x768 -- Not for bandwidth issues, but because larger images push all the controls on the right of the thread over, and you have to scroll to the side to get to them............ I'm lazy, what?... -- I mean, I have a 1920x1200 monitor and it's STILL too big some times.
Do it yourself, or stop complaining.
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Postby Samual » Wed Nov 18, 2009 7:27 am

BTW, implementation of g_nodepthtest(items/players):
Image

You'll need to follow the link to actually see what i'm doing there :P
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