Ahh, sounds cool. Its an interesting concept, ill say
About my screenshots: They are way too dark in those shots, and i have brightened up the map. It is now less grungy looking though, and has more of a clean, shiny, silver look. It looks pretty cool. Ive added bot waypoints, items/spawns, clipping, jumppads, and some caulk hull type vis blocking. I know that i said a beta tonight, but ive run out of time. Im just getting too tired. Definitely tommorow, I will release a beta, as all i really have left to do, is all of the mapcfg crap, levelshot, and pak it up in a pk3. TOMMOROW!