Screenshots of what you're doing

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby torus » Tue Jul 10, 2007 8:23 pm

Actually, I disagree. I don't think that looks good- it looks like an iPod, and that is not the looks Nexuiz tries for. Nexuiz has a sort of futuristic steampunk feel, which that completely misses.
Image
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Postby Strahlemann » Tue Jul 10, 2007 9:09 pm

Very slick !

But i miss the dirty feel a bit.
Try to make it look more run-down.

But great approach for a, whaddidyasay?, alpha 0.01 8)

Keep going !
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Postby tZork » Mon Jul 30, 2007 3:44 am

Image
Image
Image
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby Shoe » Mon Jul 30, 2007 5:23 am

Looks a lot like a level out of Timesplitters :)
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Postby ihsan » Wed Aug 01, 2007 3:35 pm

tZork wrote:Image
Image
Image

These are regular brushes, patches or something else?
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Postby tZork » Wed Aug 01, 2007 10:02 pm

Its a mesh created in blender, and a few brushes (water + some clips to fix holes in the auto clipping)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby melk » Wed Aug 15, 2007 10:55 pm

MrDucksWorth - how is the menu mod going? Thanks very much for working on that.
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Postby Genegineer » Thu Aug 16, 2007 12:21 am

Image

Image

I posted a call for skinners in the editing forum, here is something that may help someone come up with something better than what I have so far. What I have done is by no means complete.
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Postby TK471 » Thu Aug 16, 2007 3:21 am

OK, screenshots from 'the warehouse of DEATH!', tk471dm1, my first map, it's still WIP:

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It's not so bad considering this is the first time I've ever modeled anything let alone build a map for an FPS, and I'm learning as I go (started about, 2 weeks ago or so). Shaders, that's the next thing to tackle, this map is rather dark, but I need to sort out some nice glowing surfaces or something instead of just a bunch of lights around. Soon, I'll have it for download, just want to tweak it a bit more. Oh, and yes, I put a cheezy big ol' 'TK471DM1' sign hanging on a wall in there, lol, oh what the hell, I love this game

Most of the textures are from pictures taken with a crappy digital camera around my house (rust from the mailbox, concrete from the driveway, etc.). Seems big rooms aren't the best, some of the detail breaks up in the distance..
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Postby torus » Thu Aug 16, 2007 3:44 am

Lookin good!
Image
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