Screenshots of what you're doing

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby FruitieX » Mon Sep 17, 2007 1:20 pm

cortez wrote:Image

Image

Image

interested?


What? Can't be! XD

Here's something I've been working on for quite some time, not much progress made though...

Edit: After multiple tries, file number 2 still won't work. Stupid upload service! Oh well, it just shows you the basic structure from inside the pyramid
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Postby k0jak » Mon Sep 17, 2007 3:51 pm

Strahlemann wrote:@impulse9: Looks promising ! Add a little detail and make it brighter and this is going to be one sweet map !


Testing a new style. Maybe a base for some ctf-action.

Image


Holy shit, that looks awesome!

i wish i could have those effects on for the movie i really do :(
:]

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kojn translates into horse.

Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
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Postby impulse9 » Thu Sep 20, 2007 2:44 pm

Some of the most recent shots from my map:

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I call it Zero Facility.
Last edited by impulse9 on Thu Sep 20, 2007 9:11 pm, edited 2 times in total.
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Postby impulse9 » Thu Sep 20, 2007 7:14 pm

FruitieX wrote:Image

This one is awesome :).
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Postby tZork » Fri Sep 21, 2007 8:46 am

Some new units

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Minigunner is truely somethign to watch out for.. it does have a spinuptime tho, and slow turnrate. Last one is a dual canon version of the plasma "electro" turret.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby Rad Ished » Tue Oct 02, 2007 9:18 am

Yeah Tzork looking good ,poor bots ,always said they were just appliances, but I'm sure they're a very nice clan , hehe.
Can i put a tzurret in my map or are they going to be a 2.4 thing?

Here's my map Tobots, not finished yet:
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Morphed is doing some textures for the finished version.
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Postby Doc-Pyton » Tue Oct 02, 2007 9:32 am

Most of Maps i see here could have a much better look with the right Textures fitting into it ... Some of the maps ive seen are just Using Textures From the Wadfather ... Its not the best way to use Textures from others ... especial cause most of the Wadfather Textures wont really fit into the Game ... <_< ... my Textures have some completly other style too ... so i wont say anythin wrong about the wadfahter ... ;) ...however ...

If Someone needs better fitting Textures just try out to finde some ...
Like i said some option for this is the Wadfather ( If im right the textures there are free to use but i dont know if thats true cause i didn look after that : http://wadfather.planethalflife.gamespy.com/new/
Image

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Postby ai » Tue Oct 02, 2007 10:31 am

Doc-Pyton wrote:Most of Maps i see here could have a much better look with the right Textures fitting into it ... Some of the maps ive seen are just Using Textures From the Wadfather ... Its not the best way to use Textures from others ... especial cause most of the Wadfather Textures wont really fit into the Game ... <_< ... my Textures have some completly other style too ... so i wont say anythin wrong about the wadfahter ... ;) ...however ...

Well, not everyone can create their own textures so that is to be expected.
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Postby torus » Tue Oct 02, 2007 10:50 am

What is this Wadfather you speak of?
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Postby Doc-Pyton » Wed Oct 03, 2007 11:59 am

I know, my textures arent the best too ...

To create own textures isnt ever the best way, especially if they are like my textures.

And the Wadfather is some site where u can get lots of Textures.
With a bit searchin work there's nearly every texture u need for custom Maps.

but like i said with some of the Textures there, the same problem like that with my turret appearance.
I would say its a bit overdressed for nexuiz.

But i think its better to use this ones or own ones instead of using Textures that dont fit at all ...

But i dont know if the Textures from Wadfather can be released by GPL ... i just took a look on the textures there to get some reference works i can compare with my textures ...

I think most of the Textures from Wadfather are made with Photo's, in any case very good works ...

By the way im workin on some tutorial how to make own Textures in some easy way, using MS-Paint and Progs like PP9 and Photoshop ...
Image

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