This is a little something I've been working actively on for some time, called "Modern Warfare". I belive the gameplay will be pretty similar to aggressor, maybe the map is a bit bigger. Design looks a bit like final_rage. It's still in early alpha stage, no items and it's too dark in many places. (Hence the engine name? Heh) One room is not finished yet, I didn't post screens of it for that reason. That room, proper lighting, tiny details and some structural changes will be tomorrows problem :].
Screenshots:
The "Main arena" at least I think it will be the "main arena" :] (Haven't played yet, so dunno)
Same window here as you could see in screen 1.
Just some shot of another room
"Arena 2", I guess

. The room that isn't done yet can be accessed via the lower floor, to the right of the shotgun model onscreen

(You see a tiny little part of the wall there and when it ends.)
Back again @ "Main arena", top floor with toxic surrounding.
Stairs. How cool is that? XD
I'll try my best to make this map well playable by not forcibly placing all weapons on this map, and I'll try to put them into somehow smart places

. I also need a bunch of "hint hints", because I haven't still quite fully understood the idea of hint brushes...

. Oh and did I mention it needs light?

And that it's still pre-alpha? :]
I'm awfully sorry that I won't yet relase a test version of this map. I'll do that tomorrow morning instead and go to sleep now. I feel too tired and lazy to build a pk3 and upload it right now
