Screenshots of what you're doing

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby C.Brutail » Tue Oct 14, 2008 10:13 am

Awesome!
I've seen that map's picture before, very good idea!
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WE ARE NEXUIZ.
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Image
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Postby Taiyo.uk » Tue Oct 14, 2008 12:29 pm

tZork wrote:lets see if 4m can figure out what this is :D

Surely the radar screen on the side is a bit difficault to see when using the gun? :?:
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screenshots of my new ctf map

Postby fabz0r » Wed Oct 15, 2008 11:42 pm

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Postby Scrama » Thu Oct 30, 2008 9:56 am

2freefang: nice brushwork, realy want to see it textured!

2fabz0r: images fails, i can't see it (
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Postby Spaceman » Sat Nov 01, 2008 1:36 am

Image
Is it worth continuing with the health / armour bars? They need to be moved to a more suitable position etc.
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Postby TVR » Sat Nov 01, 2008 2:31 am

Nexuiz' health/armour display requires precision, due to the exact damages of hit scan weaponry and varying gameplay tactics as a result, a prominent example being the 140 damage on first Nex impact.
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Postby Ronan » Sat Nov 01, 2008 2:36 am

I could see an usage in ons or assault, to display the current health status of the element to destroy or capture.
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Postby [-z-] » Sat Nov 01, 2008 2:55 am

I'd like to see something like this for the health bars -->

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Postby Sepelio » Sat Nov 01, 2008 3:09 am

Health bars... hmm I like my number at present. Put it in but make sure it can be turned off.
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Postby Spaceman » Sun Nov 02, 2008 1:43 am

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