Screenshots of what you're doing

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby Spirit » Tue Jul 11, 2006 4:12 pm

Woah, will you be modeling new (lower poly) players?
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Postby esteel » Tue Jul 11, 2006 4:47 pm

A few days out of town and wonderful things happen :) Hi Lamoot.

I guess people will have many requests but then again its great to see some action in this regard.
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Postby Lamoot » Tue Jul 11, 2006 6:02 pm

I won't promise anything since I also have other projects to work on.
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Postby divVerent » Fri Jul 14, 2006 9:35 pm

Image
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Strahlemann » Mon Jul 17, 2006 1:43 pm

heh. looks fun 8)
bleach->aneurysm->straledm5->dieselpower->space-fun->o-fun->runningman->runningman1on1->aggressor(conversion)->soylent->bloodprison->bluesky->ruiner->reslimed->strength
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Postby divVerent » Mon Jul 17, 2006 1:51 pm

Just got it in a releasable state... somehow the lighting looks a bit pixelated on the floor, no idea why (reducing samplesize didn't change it at all)... but I just posted it here: http://www.alientrap.org/forum/viewtopic.php?t=603
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
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Postby C.Brutail » Mon Jul 17, 2006 1:55 pm

Very funny looking, indeed. :)
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
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Postby Strahlemann » Mon Jul 17, 2006 3:35 pm

Image
bleach->aneurysm->straledm5->dieselpower->space-fun->o-fun->runningman->runningman1on1->aggressor(conversion)->soylent->bloodprison->bluesky->ruiner->reslimed->strength
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Postby C.Brutail » Mon Jul 17, 2006 3:53 pm

:shock: omg.

The usual quality... :D
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
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Postby SavageX » Mon Jul 17, 2006 8:53 pm

OMG... seems someone found use for the brand new eX texture set :)
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